- Generally good research and planning but a reminder for need to research industrial examples of ancillary tasks
- Need to do research into websites and digipaks, can't just do research on music videos...make sure that you are doing an equal amount.
- Research into target audience is largely absent from research yet expected as a key response for the evaluation
- Textual analysis needs to be more detailed and technically accurate - too vague at times
- Still evidence of retrospective R&P and evaluations - one powerpoint with everything on YOU HAVE TO BLOG AS YOU GO!
- Research and planning needs to feed into the final product - can have generalised research and the start as ideas are developed but needs to become tailored as the project becomes more bespoke.
- The research you've done has to be reflected in your music video
- If you haven't analysed something which is similar to what you've done then you have to make sure you do one. You will loose marks as it won't show the journey that you have done.
- Research and planning marks can only be allocated on what is presented to the moderator and not what can be assumed from the final task.
Direct from the Exam Board: Something to consider!!!
The practice of
students giving out questionnaires and putting all the returned examples
in their evidence has been discouraged for a long time. The main
problem with this approach is not the survey method per se but the
limited nature of the questions and the claims made for the responses.
For example, asking ten fellow students their favourite genre of film,
finding that seven out of ten say ‘horror’ and then using that to
justify making a horror film opening as a result. Audience research is
more productive if it addresses the following:
· What do real audiences consume?
· Who are the specific audiences for particular products?
· How do media industries target those audiences?
Those questions require research of a different kind to the local
questionnaire method; initial research online looking for data about the
industry students are dealing with, such as box office figures for
films or circulation figures for magazines would be a good starting
point. Part of research involves looking for examples of how marketing
works across a range of media- for films this includes considering
posters, trailers and their selling points, for example.
Later audience research should be considered in a series of stages,
each involving formative qualitative feedback. So, for example:
· Pitching the product to the rest of the group and taking
feedback, noting the responses from this and deciding how to act as a
result.
·
Showing early drafts of the work (such as an animatic of the storyboard
or a mock up front cover) and asking some carefully framed questions
about them to get a sense of the audience’s understanding of the product
rather than just a measure of whether the audience liked it.
· Taking peer feedback at later stages and then again on the
finished product; asking things like “can you tell me what happened in
that sequence, what the relationship between the characters is and what
do you think will happen in the rest of the film?” to look for audience
readings of the work. ‘
These approaches can be presented in a variety of ways- video
extracts with framing commentary from the makers; audio, written. All
would help move away from the pie chart of responses model which tends
to be fairly unproductive.
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